The following is a list of the most recent news posts to the front page of the GuildWars2.com site. Monthly archives of these news posts can be found to the bottom.
Contributors are reminded to transcribe the news posts verbatim.
Friday, August 28th, 2009 Edit
Here's a roundup of recent conversations we've had about the exciting features and world-shaking changes we have planned for Guild Wars 2!
ArenaNet studio head Mike O'Brien chats with pause.com about the interactive event system in Guild Wars 2 and how player actions can affect the environment.
Game designer Jeff Grubb and Art Director Daniel Dociu discuss Guild Wars 2 with IGN.com in this video interview. Daniel talks about the fully explorable underwater environments in the game while Jeff provides some background information about the changes to Tyria as well as the all-powerful dragons.
Lead designer Eric Flannum and key members of the creative team describe the persistent, fully-populated game world of Guild Wars 2, the new World PvP system, and lessons learned from the original Guild Wars.
Mike O'Brien, Eric Flannum, and game designer Ree Soesbee answer questions about the development of Guild Wars 2, the storytelling possibilities of a persistent game world, and the five playable races in the game.
Thursday, August 20th, 2009 Edit
We're thrilled to announce the premiere of the official Guild Wars 2 preview video! The trailer, which made its debut at gamescom Cologne, offers an exciting glimpse of the visual splendor that awaits in Guild Wars 2. Check it out right here!